The place where your HIVE installation resides.
A line of code that is ignored by the parser/interpreter/processor/compiler. Usually used to identify what a specific line or section of code does. Used to help keep code clean and organized.
A line of code prefaced with a # that tells the parser how to handle the file.
A node that acts like a slave, but is allowed to interface with the user using commands like PRINT.
A specific type of network that is built to support hundreds or even thousands of users at one with minimum down-time. Often requires higher-end hardware than can be found on the consumer market.
First In First Out stack. Used as a queue for one-at-a-time streams.
The engine that manages node connections and load distribution
The scripting language and interpreter that drives the HIVE engine
Source code that is converted into machine code in real-time. HIVIL is an example of an interpreted language.
A chunk of HIVE code that can be run independently from other chunks of code.
The name of a setting. Can also be the unique ID for each entry in a database.
The higher latency you have, the longer it takes a packet to travel across the network to its specified destination.
The node on which the source script and the variable store resides.
Any computer that has HIVE installed.
Program that prepares your application for execution by removing whitespace and converting it to an intermediate language.
The time in milliseconds it takes for a packet to travel across the network.
When two parallel tasks 'race' to affect the outcome of a process. Can lead to confusing and fatal errors if not accounted for in program coding. In a HIVE environment, race conditions are usually caused by network issues.
A file on a hard drive that acts like an extension of RAM. Can be useful in many applications, but it can be detrimental in high-speed applications.
A node that only carries out script instructions, referring to the master node for variables and external scripts.
An attribute that is added to a key of some kind.
A software-based or hardware-based method of allowing multiple instances of an operating system to share the same physical computing resources.